There is a vampire loose in this department store--pick through the flimsy furniture and knickknacks to find a suitable weapon before it's too late!

Everything Must Go is a point-and-click horror adventure made in GB Studio. I lost a bet last year and had to make a vampire game as a "punishment." Tricks on them, I wanted an excuse to learn variables. This is my most complicated game so far, I hope you're into it. 

If you're playing in browser, press "Z" to advance the text, and if you want to retreat to a previous area, click the bottom of the screen. 

There is no sound. I'm still not the best at composing music and didn't feel there was an elegant way to incorporate it with how quickly you'll be moving between screens. Maybe I'll add some in the future. 

There are a total of 7 endings. Let me know which ones you get! (And for completionists, it doesn't wipe the variables when you loop around so you can speed to the end and use anything you've picked up in a previous playthrough. Think of it as a poor man's NG+).


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